Street Lamp Render
Street Lamp Render is a work where an attempt was made to produce a render through utilizing Autodesk Inventor to get the shape, perspective, and texture correct first, then using Autodesk sketchbook to produce colors.
The first image is simply multiple extrusions of additive and subtractive methods along with a selection of a material. Then I used Autodesk environments to add the rocky texture to it, along with adding light sources and the like.
The second image, below, then covers over the rendered image and the opacity of the paint layers are adjusted so that one can still make out the texture. The background of the render is also removed, thereby allowing a sky in the background to be produced. Krita was also involved because it contains tree patterns as demonstrated in the right side.



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